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Mathematics

We use Mathematics as a subject that focuses on the study of numbers, patterns, shapes, and logical thinking. It helps students develop problem-solving skills and the ability to think critically and analytically. In math, learners explore topics such as addition, subtraction, multiplication, division, geometry, measurement, fractions, and data handling, depending on their grade level. Math is used to understand and solve real-world problems, from telling time and handling money to measuring objects and analyzing information. Through practice and exploration, students gain confidence in using mathematical tools and strategies, building a strong foundation for future learning and everyday life.

Female Student

Sponge years

In the sponge years, math learning is all about exploration, play, and discovery. Young children naturally absorb new concepts quickly, and early math experiences help lay the groundwork for a lifetime of numeracy skills. During this stage, math is introduced through fun, hands-on activities that involve counting, sorting, recognizing shapes and patterns, comparing sizes, and understanding basic concepts of time and measurement. Children begin to develop number sense, learning to identify numbers, count objects, and understand simple addition and subtraction through everyday experiences. The focus is on building curiosity and confidence, making math a joyful and engaging part of a child’s world.

Baby with Wooden Toy

Sponge years Syllabus 
 

5 months - 3 years old

Sponge Years Math Syllabus

1. Number Sense:

  • Recognizing numbers (0–10, then 0–20)

  • Counting objects with one-to-one correspondence

  • Understanding the concept of quantity (more, less, same)

  • Rote counting (forwards and backwards)

  • Introduction to ordinal numbers (1st, 2nd, 3rd…)

2. Shapes and Geometry:

  • Identifying and naming 2D shapes (circle, square, triangle, rectangle, etc.)

  • Introduction to 3D shapes (sphere, cube, cone)

  • Exploring shapes in the environment

  • Matching, sorting, and classifying by shape and size

  • Building simple patterns using shapes

3. Patterns and Sorting:

  • Recognizing and creating simple patterns (AB, AAB, ABB)

  • Sorting objects by color, size, shape, or type

  • Sequencing events or objects in order

4. Measurement and Comparison:

  • Exploring length, height, weight, and capacity using informal tools (blocks, hands, cups)

  • Comparing objects (bigger/smaller, heavier/lighter, taller/shorter)

  • Understanding basic time concepts (day/night, yesterday/today/tomorrow)

5. Basic Operations:

  • Introduction to simple addition and subtraction using concrete objects

  • Using fingers, toys, or pictures to show number stories (e.g. 2 apples + 1 apple = 3 apples)

6. Spatial Awareness and Position:

  • Understanding position words (in, on, under, over, beside, between, etc.)

  • Exploring directions (left/right, up/down, near/far)

7. Data and Graphing (Very Basic):

  • Sorting and categorizing data (e.g. types of fruits, favorite colors)

  • Creating simple visual graphs like picture or bar charts

Kid watching up

Kindergarten Math (STEM) Curriculum

The Kindergarten Math (STEM) curriculum introduces young learners to foundational math concepts through hands-on, playful, and inquiry-based experiences. Students explore numbers, shapes, patterns, and measurement while engaging in activities that connect math to real-world situations and simple science or engineering challenges. They learn to count, recognize numbers, compare quantities, and solve basic problems using objects and visual models. Through building, experimenting, and storytelling, children begin to understand how math helps us describe, measure, and solve everyday problems. This STEM-focused approach encourages curiosity, creativity, and critical thinking, making math both meaningful and fun at an early age.s.

Kindergarten Syllabus 

3- 5 year old

1. Number Sense & Place Value

  • Count, read, and write numbers to 120

  • Understand place value (ones and tens)

  • Compare two-digit numbers using >, <, and =

  • Skip counting by 2s, 5s, and 10s

  • STEM Link: Build number towers using blocks to represent place value

2. Addition & Subtraction

  • Solve addition and subtraction within 20

  • Understand fact families and number bonds

  • Use strategies: counting on, making ten, doubles

  • Solve word problems with real-life context

  • STEM Link: Use coding or robotics games to model addition/subtraction paths

3. Operations & Algebraic Thinking

  • Understand and use the equal sign

  • Determine if equations are true or false

  • Solve missing addend problems (e.g., 3 + __ = 7)

  • STEM Link: Pattern recognition using LEGO or manipulatives

4. Patterns & Relationships

  • Identify, extend, and create repeating and growing patterns

  • Use patterns to make predictions

  • STEM Link: Explore patterns in nature (leaves, shells, etc.) or design repeating patterns in art and engineering tasks

5. Geometry

  • Identify and describe 2D and 3D shapes

  • Combine shapes to form new ones

  • Understand symmetry and parts of shapes

  • STEM Link: Design structures using geometric shapes (e.g., simple bridges or towers)

6. Measurement & Data

  • Measure length using non-standard and standard units (inches, centimeters)

  • Compare lengths of objects

  • Tell time to the hour and half-hour

  • Collect, organize, and interpret data using tally charts, bar graphs, and pictographs

  • STEM Link: Conduct simple science experiments and record measurements (e.g., plant growth, weather)

7. Fractions (Introductory)

  • Understand halves and fourths as equal parts of a whole

  • Use visual models to identify basic fractions

  • STEM Link: Divide food or paper models in classroom activities (e.g., cutting a pizza into halves)

8. Financial Literacy (Introductory)

  • Identify coins and their values

  • Count coins and explore simple money exchanges

  • STEM Link: Set up a classroom store or use play money in role-play scenarios

Science and Technology Class

Grade 1 Maths (STEM) Curriculum

The Grade 1 Math (STEM) curriculum builds on early math foundations by combining core mathematical skills with hands-on, real-world STEM experiences. Students deepen their understanding of numbers, place value, addition, and subtraction while exploring patterns, shapes, measurement, and data. Through interactive activities like building models, solving puzzles, and conducting simple experiments, learners apply math to everyday problems and STEM challenges. They begin to think critically, ask questions, and use tools such as charts, number lines, and manipulatives to represent their thinking. This integrated approach helps students see the purpose of math in the world around them while fostering creativity, collaboration, and a love for learning.

Grade 1 Syllabus 

5 -7 year old

1. Number Sense & Place Value

  • Read, write, and compare numbers up to 1,000

  • Understand place value (ones, tens, hundreds)

  • Skip count by 2s, 5s, 10s, and 100s

  • STEM Link: Build number towers or puzzles to model place value using base-ten blocks or coding sequences

2. Addition & Subtraction

  • Add and subtract within 100 and begin within 1,000

  • Use strategies: regrouping, number lines, and mental math

  • Solve two-step word problems

  • STEM Link: Apply math in engineering challenges (e.g., calculating needed materials for a bridge made of straws)

3. Operations & Algebraic Thinking

  • Understand even and odd numbers

  • Work with arrays to build understanding of multiplication

  • Identify and solve basic number patterns

  • STEM Link: Introduce coding or robotics with repeated loops and pattern sequences

4. Geometry

  • Identify and describe 2D and 3D shapes by attributes

  • Partition shapes into equal parts (halves, thirds, fourths)

  • Understand symmetry and shape composition

  • STEM Link: Design buildings or models using specific shape requirements

5. Measurement

  • Measure length using standard units (inches, feet, centimeters, meters)

  • Estimate and compare lengths

  • Solve addition and subtraction problems involving measurement

  • STEM Link: Conduct science experiments that involve measuring (e.g., plant growth, ramps for rolling toys)

6. Time & Money

  • Tell time to the nearest 5 minutes using analog and digital clocks

  • Solve problems involving elapsed time

  • Count and compare money amounts using coins and bills

  • STEM Link: Run a class market or "STEM Store" to practice real-world time and money math

7. Data & Graphing

  • Collect, organize, and represent data using tally charts, picture graphs, and bar graphs

  • Analyze and answer questions about graphs

  • STEM Link: Record and graph weather patterns, class experiments, or survey results

8. Introduction to Multiplication & Division (Conceptual)

  • Understand repeated addition and equal groups

  • Use arrays to introduce the concept of multiplication

  • STEM Link: Use repeated building blocks or grouped coding instructions in early programming tools

Project Ideas (Optional Add-Ons):

  • STEM Bridge Challenge: Measure and add materials, predict weight limits, record results

  • Mini Meteorologist Project: Collect and graph daily weather data

  • STEM Marketplace: Use real-world math in planning, budgeting, and pricing

Kids in Technology Class

Grade 2 Maths (Stem) Curriculum

The Grade 2 Math (STEM) curriculum encourages students to strengthen their understanding of key math concepts while applying them to engaging, hands-on STEM activities. Learners build fluency in addition and subtraction, explore the basics of multiplication and division, and work with place value, measurement, time, money, and simple data. Through real-world problem-solving and project-based learning, students use math to investigate, design, and build—connecting numbers and operations to science, engineering, and technology challenges. They interpret data through graphs, measure using standard units, and begin using logical reasoning and patterns to make predictions. This integrated approach helps students see math as a powerful tool for exploring and understanding the world around them.

Grade 2 Syllabus 

7-8 year old

1. Number Sense & Place Value

  • Read, write, and compare numbers up to 10,000

  • Understand the value of digits in four-digit numbers (thousands, hundreds, tens, ones)

  • Round numbers to the nearest 10 or 100

  • STEM Link: Use coding tools or manipulatives to model large numbers, rounding in measurement-based activities

2. Addition & Subtraction

  • Fluently add and subtract within 1,000 using strategies and algorithms

  • Solve multi-step word problems involving real-life scenarios

  • Estimate and check answers using rounding

  • STEM Link: Budgeting and cost calculation in classroom engineering projects (e.g., building a mini-city or designing a garden)

3. Multiplication & Division

  • Understand multiplication as equal groups and arrays

  • Memorize and use multiplication facts up to 10 × 10

  • Solve division problems as equal sharing and grouping

  • Apply properties of operations (commutative, associative, distributive)

  • STEM Link: Create multiplication models with LEGO, robotics commands, or through repeated coding loops

4. Patterns & Algebraic Thinking

  • Identify number patterns and rules

  • Use function machines and input/output tables

  • Represent and solve problems using expressions and equations

  • STEM Link: Apply pattern recognition in robotics, music rhythm coding, or tessellation art

5. Fractions

  • Understand fractions as parts of a whole

  • Compare and order fractions with like denominators

  • Represent fractions on a number line

  • STEM Link: Apply fractions in cooking (recipe math), measuring materials, or dividing project tasks

6. Measurement

  • Measure length, weight, and volume using metric and customary units

  • Tell and calculate time to the nearest minute

  • Solve problems involving elapsed time

  • STEM Link: Use measurement in science experiments (e.g., speed of toy cars), or design challenges (e.g., ramp height and angle)

7. Data & Graphing

  • Collect, organize, and interpret data using bar graphs, pictographs, and line plots

  • Solve one- and two-step problems using data

  • STEM Link: Graph results of classroom experiments, such as temperature tracking or plant growth

8. Geometry

  • Understand attributes of 2D shapes (angles, sides)

  • Classify shapes by their properties

  • Understand area and perimeter and solve related problems

  • STEM Link: Design floor plans, create blueprints, or measure area for a mini-park model

🔧 Optional STEM Project Ideas

  • Build a Mini Greenhouse: Measure area, calculate materials, track plant data

  • STEM City Builder: Design and budget buildings with shape constraints and perimeter rules

  • Weather Station: Measure temperature, collect data, and graph trends over time

Learning Chess at Home

Grade 3 Language Arts Curriculum

The Grade 3 Math (STEM) curriculum focuses on developing deeper mathematical understanding while connecting concepts to real-world STEM applications. Students build mastery in multiplication, division, fractions, and place value, and begin solving multi-step word problems using all four operations. They explore measurement, area, perimeter, and data interpretation, applying these skills in hands-on projects and investigations. Through STEM challenges, such as designing simple structures, analyzing patterns, or collecting and graphing data, students use math as a problem-solving tool. The curriculum encourages critical thinking, collaboration, and creativity, helping learners see how math is used in science, technology, and engineering to solve everyday problems and innovate.

Grade 3 Syllabus 

8-9 year old

1. Place Value & Number Sense

  • Read, write, and compare multi-digit numbers (up to 1,000,000)

  • Understand place value up to the millions

  • Round numbers to any place

  • STEM Link: Use large data sets in science or weather tracking, apply rounding for estimation in project materials

2. Multi-Digit Addition & Subtraction

  • Add and subtract multi-digit numbers using standard algorithms

  • Solve multi-step word problems

  • Use estimation to check reasonableness of answers

  • STEM Link: Apply in budgeting for STEM projects (e.g., calculating total costs for a class invention or prototype)

3. Multiplication & Division

  • Multiply up to 4-digit numbers by 1-digit numbers and 2-digit by 2-digit

  • Divide 4-digit numbers by 1-digit numbers

  • Solve real-world word problems using all operations

  • STEM Link: Use arrays and area models in engineering designs or robot programming patterns

4. Factors, Multiples & Patterns

  • Find factors, multiples, prime, and composite numbers

  • Generate and identify number and shape patterns

  • STEM Link: Use patterns in architecture, nature, and coding sequences

5. Fractions & Decimals

  • Compare and order fractions

  • Add and subtract fractions with like denominators

  • Multiply fractions by whole numbers

  • Understand decimal notation (tenths and hundredths)

  • STEM Link: Use fractions and decimals in measurement-based labs, recipe adjustments, and construction projects

6. Geometry

  • Classify 2D shapes based on lines (parallel, perpendicular) and angles (right, acute, obtuse)

  • Understand symmetry and transformations (flip, slide, turn)

  • STEM Link: Design geometric artwork, floor plans, or build 3D models using shape rules

7. Measurement

  • Solve problems involving perimeter, area, and volume

  • Use appropriate units for length, weight, mass, and volume (metric and customary)

  • Solve problems involving elapsed time

  • STEM Link: Measure and record data in science investigations, build prototypes with specific size constraints

8. Data, Graphing & Probability

  • Collect, organize, and display data using line plots, bar graphs, and pictographs

  • Interpret data and solve problems using graphs

  • STEM Link: Analyze class experiment results (e.g., plant growth, experiment success rates)

🚀 Sample STEM Integration Projects

  • Design a Dream Playground: Use geometry and measurement to plan layout and budget

  • Math in Space: Calculate distances, time, and fuel needed for a model moon mission

  • Eco-Friendly Homes: Design and measure model homes using recycled materials, calculate area and perimeter

Playing with Wooden Toys

Grade 4 Language Arts Curriculum

The Grade 4 Math (STEM) curriculum strengthens students’ understanding of key mathematical concepts while encouraging them to apply their skills through real-world STEM explorations. Learners dive deeper into multi-digit operations, factors and multiples, fractions and decimals, and geometric concepts like angles, symmetry, and classification of shapes. They solve complex word problems, work with measurement and conversions, and analyze data using graphs and plots. Integrated STEM projects—such as designing blueprints, measuring volume, or interpreting experiment results—allow students to apply math in meaningful, hands-on ways. This approach builds confidence, critical thinking, and a clear connection between mathematics and its use in science, technology, and engineering fields.

Grade 4 Syllabus 

10 year old

1. Place Value & Number Operations

  • Read, write, and compare numbers up to billions

  • Understand powers of 10 and exponential notation

  • Round decimals to any place

  • Add, subtract, multiply, and divide multi-digit whole numbers

  • STEM Link: Apply large number operations in data analysis, budgeting for STEM projects, or scaling designs

2. Decimals

  • Add, subtract, multiply, and divide decimals to the hundredths

  • Use place value understanding to round and compare decimals

  • Solve word problems involving decimals in measurement and money

  • STEM Link: Use decimals in lab measurements, financial literacy activities, and recipe-based experiments

3. Fractions

  • Add and subtract fractions with unlike denominators

  • Multiply and divide fractions and mixed numbers

  • Convert between improper fractions and mixed numbers

  • STEM Link: Use fractions in cooking, scaling science experiments, or designing scale models

4. Algebraic Thinking & Patterns

  • Write and interpret numerical expressions

  • Analyze and generate numerical patterns

  • Use parentheses and brackets in math expressions

  • STEM Link: Create formulas in spreadsheets, introduce basic programming logic using math expressions

5. Geometry

  • Classify 2D figures based on properties (angles, sides, symmetry)

  • Understand coordinate planes and graph points (x, y)

  • Use ordered pairs to solve real-world problems

  • STEM Link: Design geometric art, map blueprints on coordinate planes, or create pixel-based digital drawings

6. Measurement & Data

  • Convert units within the same system (metric/customary)

  • Calculate volume of right rectangular prisms using unit cubes and formulas

  • Use line plots to display and interpret data involving fractions

  • STEM Link: Use volume in designing containers or packaging, collect and analyze data from experiments

7. Real-World Problem Solving

  • Apply all operations in multi-step word problems

  • Use models, diagrams, and equations to represent and solve problems

  • STEM Link: Integrate math in engineering challenges like building bridges, planning energy-efficient homes, or coding robots

🔬 Sample STEM Project Ideas

  • Design a Smart City: Use geometry, measurement, and budgeting to plan roads, buildings, and green spaces

  • Fraction Bake-Off: Scale recipes using fractions and decimals, test results, and present findings

  • Water Conservation Challenge: Measure daily water usage, calculate reductions, and design conservation solutions

  • Robotics & Coding: Use coordinate grids and patterns to code movements or automate simple tasks

Before I formed you in the womb, I knew  you.

Before you were born I set you apart. Jeremiah1:5

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